There is a 5% reduction from spells against tower all things considered, gd lotto bringing the new normal on 30%. A few spells have been influenced by the harm change, and explicitly:
Monster Snowball gd lotto
A 5% may not seem like a lot from the start redden, yet it offers adequate game-affecting space to compel players into rethinking each essential choice they make. Remarking in what roused the group to order these changes, Supercell had this to say:
“Spells have been the most famous and viable cards in the game since days of yore. While we believe it’s cool for spells to have truly solid use rates, they give all in all too much worth whenever used to annihilate a Troop close to the adversary’s pinnacle.”
– Supercell official articulation about Clash Royale Season 14
Supercell accepts that this is the correct path forward to help split away from the purported Spell Cycle techniques that frequently lead to exhausting and dull interactivity.
More Changes Coming to the Balance…